ENDLESS IDLE DEFENCE
✦ 120◆ 0
CURRENT WAVE
01 / ENDLESS
CORE INTEGRITY
100%
Incoming opportunities: watch the battlefield.

Upgrades

Tower⌄

Change tower in the pre-run screen. Unlock more in the Shop.

Core Engineering⌄

Credit training · retained until Ascension

Weapons⌄
Items⌄
Modifiers⌄
Skills⌄
Powers⌄
Missions & records⌄

Kills
Best wave

Current Inventory

Settings

Sound

1×–2×: shooting and combat effects. 3×–10×: shooting and music by default. High-speed effects may overlap and sound cluttered. Music and menu sounds follow their own controls.

Music & visuals

50 original procedural synth arrangements across ten environments. Audio starts after a tap; music continues through menus and pauses when the game is hidden.

Difficulty

Drops: Easy every wave, Medium every 2 waves, Hard every 3 waves. Choose difficulty only in Prepare your run. Changing it requires a confirmed Ascension reset, except immediately after Ascension before launching. New runs begin with a random modifier using these odds. Every 10 cleared waves offers stacking enemy modifiers instead of a normal drop. Odds are per offered card.

Progress

Enemy chatter

Reward choices

Turn off to keep combat paused until you choose. Applies to wave rewards, not credit purchases.

Game wiki

Wave cleared · choose a drop

Combat paused. Random pick in 5.0s

Crystal shop

Unlocks last permanently. Tower and starting-shot selections apply on the next run. In-run weapon rewards upgrade your selected starting shot.

Start a new run?

Ends the current run and clears its rewards, enemy modifiers and progress. Keep crystals, purchases, credits, tower upgrades and achievements. Uses your selected next-run difficulty and shop loadout.

Prepare your run

Review and change your starting build. Nothing moves until you launch.

YOU DIED · CORE DESTROYED

VEYLTHRIX

Hold the center. Build your legacy.

Credits & license

Created by Aven Rook.

Veylthrix · original procedural soundtrack and game visuals.

© 2026 Aven Rook. All rights reserved.

Third-party software retains its own licenses. The desktop edition includes Electron and Chromium; their license notices accompany that distribution.

A game by Aven Rook

Lifetime records

New enemy intel

Combat paused. Automatically continues after 10 seconds. All enemy types remain available in the wiki.

Change difficulty & reset?

Your credits, training and current run will reset. Crystals, purchased gear, slots, records and previous prestige remain. Below the Ascension requirements, this reset earns no prestige.

Ascend your bastion?

Resets credits, tower training and your current run. Keep crystals, shop purchases, unlocked slots, records and all Ascension damage. This cannot be undone.

Erase all progress?

This permanently deletes your run, crystals, credits, tower and shot purchases, powers, slot unlocks, upgrades, achievements, and preferences on this device. This cannot be undone.